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  • Septimus 28, 1815

    To celebrate the service of those about to step down for the City Guard, Captain Feri Ori regularly holds a mid-month feast. Families of those retiring as well as any Guardsman not on duty look forward to these events eagerly as it is a night of good food …

  • Octavius 1, 1815

    After filling out the paperwork to officially become contract investigators for Felric’s Redoubt, the group decided to split up to look over the grain supply levels. Thurg and Freyja went to the Merchant’s South Gate and helped the local guardsmen check …

  • Taking on the Would-be Killers

    Late afternoon, the group finally saw activity from the house. A man exited around 5:00 pm to take a large dog for a walk. Moving closer to get a better look, they realized it was a different man from before – this one having similar dark hair and …

  • Stand-off

    Knowing immediately that they were in danger, the group, led by Bronn and Freyja stepped into the house’s entry and drew their weapons. Calling upon the Lord for protection, Bronn’s flail began to crackle with electricity. Freyja’s silver axe gleamed in …

  • Home Page

    The Echoes of Heaven is a campaign of darkness and danger, where a monolithic church has split into dozens of quarreling factions and holy war looms like a shadow. Here, strength and brutality win the day and only those with the most faith, honor, and …

  • Main Page

    Key Categories/Tags [[Adventure Log Index | Adventure Log Index]] [[House Rules | House Rules]] - Read this first. [[Selling Loot | Selling Loot]] Character Generation [[Character Generation Summary | Character Generation Summary]] [[Divine …

  • Faith Magic

    Unlike divine magic, which is confined to certain character classes, faith magic is available to anyone. While it's not a clearly definable concept, there are certain things which remain consistent. Faith magic is just that - the magic provided …

  • Ulcers

    *What is an Ulcer?* When the Savior and the Four Prophets Sundered the world into Heaven, Hell, and the Mortal Realm, it left the universe in a tiered pattern. Heaven, at the highest, is the home of God, and God does not come to Mortals, all Mortals …

  • The Time of Legends

    Little is known about the Time of Legends except by scholars. Those who can remember their earliest lessons in history from the Church (Knowledge: History - DC 10) might recall that this age represents the earliest in the Mortal Realm. These are the …

  • The Reawakening

    Again, only scholars can begin to understand this early age in the history of Meridrin. However, those who paid attention during their years in school might remember that this age represents the reawakening of the surface races. First Elves, then Gnomes …

  • The Imperial Age

    The modern calendar begins with the birth of the Empire and its existence has shaped everything that’s happened since. There are many histories from this period onward and they are thought to be as accurate as any history can, meaning they were written by …

  • The Fall of the Empire

    In 820 AI, Saint Kûlan was born. His was the first in a series of births that would bring about the end of an Empire. His birth went largely unheralded, except in the usual Dwarven manner. He studied in the art of warfare like many Dwarves, and before …

  • House Rules

    I will be running two simultaneous campaigns in Felric's Redoubt: _Night of Dissolution_ will be run Sunday evenings in my home. The characters of this campaign begin play on the last night of their two year term serving the City Guard. Over the course …

  • Calendar

    Going back to the days of the Empire, most of the known world operates on a common calendar. Elven astronomers reconciled millennia ago that the world revolves around the sun in a journey taking a tiny fraction over 343 days. For as long as history …

  • The Corini

    The Corini are a migrant Human people. They’re wanderers, explorers, and entertainers. Many believe them flagrant pagans who traffic in dark arts. They are said to be thieves, villains, harlots, and murderers. While these rumors are right about certain …

  • Knights Equenis

    The Knights Equenis is a questing Order. Their members scour the world, looking for evil and trouble to overthrow. They fight and they seek and they persevere. Of all the Orders, theirs grants the most freedom to individual members, although there still …

  • Alignment (or Why I hate Chaotic Neutral)

    I just typed this up as an email response to one of the players and felt strongly enough about it I thought I should post for everyone: I have to warn you that I’m nervous about Chaotic Neutral. Generally speaking (and I’m not saying you’d do this), …

  • Adventure Log Index

    "Octavius 15, 1815 (Airday) – A New Chapter":https://echoes-of-heaven.obsidianportal.com/adventure-log/septimus-28-1815 "Octavius 16, 1815 (Lightday) – A New Career (Officially) Begins":https://echoes-of-heaven.obsidianportal.com/adventure-log/octavius-1 …

  • Rease Esu

    Landlord of the Palatial Palace apartment complex (home). His wife, Tenah, tries her best to make things comfortable, but Esu refuses to spend any more than he has to in order to keep the place from falling down. The Palatial Palace is located just …

  • Reti Ramal

    Quartermaster for the Merchant’s South Gate barracks. Holds the rank of Sergeant in the City Guard.

  • Lyla Nufanan

    Captain (and chief administrator) of the [[The Law in Felric's Redoubt | City Watch]] reporting to the 3rd District. Her primary role is to administer the schedules and activities of the guilds providing men to the Watch. Ultimately, she is responsible …

  • Otis Tefass

    Sergeant-in-Arms of the City Watch reporting to the 3rd District. His primary role is the physical training of the Watchmen provided by the guilds. He also maintains order in the cells when the prisoners start acting up.

  • Lash Roneyor

    Proprietor of the Last Call – a small, quiet tavern near the Palatial Palace apartment complex. Lash used to work for the Guard, but had to retire when a smuggler tried to fight his way out of capture. Lash took a bullet to his left hand, permanently …

  • Garn Eride

    Barkeep and owner of the Flask and Blessing tavern. Located just three blocks north of the Guardhouse, it is a common place for off duty City Guard who prefer a relatively quiet evening rather than a bawdy bar. Due to his gnome baker, Bodelavee, the …

  • Bodelavee

    Gnome chef at the Flask and Blessing tavern. Through his painstaking efforts, the place has become best known for its menu – featuring a rich mutton stew and a half-loaf of Bodelavee’s sourdough bread.

  • Midd

    Midd is a street urchin living in the slums near Beggar's Gate. He earns a few coins as a messenger for the people in the area and seems to know a lot of people in both the Slums and Shacktown.